![]() ![]() Add to that all of the achievements and you will have a LOT to look forward to. After around 5 hours I had played four runs, unlocked ONE new disciple, and reached level 4 of 25. Add to that, that the game is pretty grindy.So it's a lot harder to win with spiritual attacks overall. I feel like the first three disciples rather go for physical damage than spiritual damage. While I think it's balanced pretty well overall, it has a few problems in the beginning.If you are used to it because of other games, you will need to be a bit more patient - waiting for animations to end before clicking, etc. The story is interesting, events are short but written very well and there's lore to every disciple.There are several different strategies to win. They are pretty well balanced IMO and as tactical as it gets. The music fits the theme just perfectly and the graphics are very aesthetic. If you obtain a skill you already have three times, it will be combined into a higher rarity, resulting in higher damage, etc. It can save you big sometimes but used wrong, it can cost you the run. It's very innovative, unique, and just VERY fun to use. This allows for a whole new strategy and adds a pretty big tactical aspect to the game. I rarely felt that a roguelike can be this diversified. To add to that, there will be different advantages or disadvantages depending on what's actually happening in the chapter, different ways to make your disciples stronger, the devil mode which CAN even help you out outside of battles, relics to spice things up, and more. ![]() A run/book consists of several different happenings such as battles, events, the merchant, and more. You will certainly enjoy your journey if you're into it because it's not just the same over and over again. ![]() The skill system, the devil mode, events, social tests, etc.
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